In Mobile Strike the Prison allows you to capture enemy commanders and hold them in your base.

Each upgrade level reduces the time you have to hold a commander before you can eliminate them. Once your Prison hits level 21 you are also granted additional attack bonuses for holding enemy commanders.

As you can’t shield your base whilst holding a Commander, it is sometimes a useful strategy to destroy your prison or hold off from building one. This means when you attack another base you will not capture a commander, which allows you to quickly shield before a counter attack from another alliance member is launched.

Upgrading your prison requires Golden Cuffs (along with the normal resources). You will need 20,000 in order to max this building which at a cost of 10,000 gold for 1,000 cuffs, will cost you around 200,000 gold!

The table below has the build cost for each upgrade level from 1 to 21, the build time (before boosts), buildings required and the power rewarded.

Prison Building Requirements

Lvl
Mobile Strike Level
Oil
Mobile Strike Oil
Stone
Mobile Strike Stone
Food
Mobile Strike Food
Iron
Mobile Strike Iron Bar
Golden Cuffs Time
blank-place-filler
Req.
blank-place-filler
Power
blank-place-filler
1 500 800 500 400 1 0h 2m 30s Hall of Heroes 10 20
2 850 1,360 850 680 2 0h 5m 0s Hall of Heroes 10 45
3 1,445 2,312 1,445 1,156 5 0h 10m 0s Hall of Heroes 10 70
4 2,457 3,931 2,457 1,966 12 0h 20m 0s Hall of Heroes 10 110
5 4,177 6,683 4,177 3,343 25 0h 40m 0s Hall of Heroes 10 160
6 8,354 13,366 8,354 6,686 50 1h 20m 0s Hall of Heroes 10 245
7 16,708 26,732 16,708 13,372 65 2h 40m 0s Hall of Heroes 10 385
8 33,416 53,464 33,416 26,744 90 5h 20m 0s Hall of Heroes 10 560
9 66,832 106,928 66,832 53,488 100 10h 40m 0s Hall of Heroes 10 855
10 100,258 160,392 100,258 80,232 150 21h 20m 0s Hall of Heroes 10 1,285
11 150,372 240,588 150,372 120,348 250 1d 1h 36m Hall of Heroes 11
12 258,558 360,882 258,558 180,522 400 1d 6h 43m Hall of Heroes 12 2,900
13 387,783 541,323 387,783 270,783 700 1d 12h 51m Hall of Heroes 13 4,365
14 507,506 811,985 507,506 406,175 1,000 1d 20h 14m Hall of Heroes 14 6,550
15 872,511 1,217,976 872,511 609,261 1,300 2d 5h 0m Hall of Heroes 15
16 1,308,766 1,826,965 1,308,766 913,992 1,600 2d 15h 42m Hall of Heroes 16 14,760
17 1,712,834 2,749,451 1,712,834 1,370,843 2,000 3d 17h 10m Hall of Heroes 17 22,165
18 2,569,251 4,124,176 2,569,251 2,056,264 2,250 5d 22h 41m Hall of Heroes 18 33,230
19 3,853,876 6,186,264 3,853,876 3,084,396 2,500 10d 16h 50m Hall of Heroes 19 49,860
20 5,780,814 9,279,397 5,780,814 4,626,595 3,000 19d 6h 19m Hall of Heroes 20 74,815
21 8,671,221 13,919,095 8,671,221 6,939,892 4,500 77d 8h 17m Hall of Heroes 21 112,205
T 26,308,489 41,634,070 26,308,489 20,767,138 20,000

The figures in red have been extrapolated based on previous level data. Whilst the data should be broadly correct, the red numbers may differ slightly from the actual game figures.

We will update with accurate figures (in black) as we can verify them. Please feel free to leave any details you have from Mobile Strike by commenting below and we will update the data accordingly.

LEAVE A REPLY

Please enter your comment!
Please enter your name here

This site uses Akismet to reduce spam. Learn how your comment data is processed.